Product leader, lifelong gamer, and curious explorer.

I build consumer products where data, creativity, and human behavior meet. Away from work, you’ll usually find me training, traveling, or planning the next climb.

Say hello
John Tran hiking through a forest

Work Experience

2019 - 2023

I led product development and long-term strategy for a $72 million game portfolio across live games and franchise partnerships.

I worked with Marvel and Sony teams to shape features, events, and roadmap decisions that expanded reach and deepened player engagement.

2017 - 2019

I helped launch AxE and Darkness Rises globally, guiding go-to-market, live operations, and player growth strategy.

Those releases generated more than $100 million in lifetime revenue and reached 10 million downloads within six weeks.

2015 - 2017

I managed high-profile publisher and advertiser relationships while optimizing ad inventory, programmatic supply, and revenue performance.

That work helped grow Fyber's advertising revenue by 137%.

2013 - 2015

I led live operations and pricing strategy for War of Nations, using player behavior data to understand what drove engagement and monetization.

I turned those insights into product decisions that improved how the team operated the game.